Path
new Konva.Path(config)
Path constructor.
Parameters
| Name | Type | Description |
|---|---|---|
| config | Object | |
| data | String | SVG data string |
| fill (optional) | String | fill color |
| fillPatternImage (optional) | Image | fill pattern image |
| fillPatternX (optional) | Number | |
| fillPatternY (optional) | Number | |
| fillPatternOffset (optional) | Object | object with x and y component |
| fillPatternOffsetX (optional) | Number | |
| fillPatternOffsetY (optional) | Number | |
| fillPatternScale (optional) | Object | object with x and y component |
| fillPatternScaleX (optional) | Number | |
| fillPatternScaleY (optional) | Number | |
| fillPatternRotation (optional) | Number | |
| fillPatternRepeat (optional) | String | can be "repeat", "repeat-x", "repeat-y", or "no-repeat". The default is "repeat" |
| fillLinearGradientStartPoint (optional) | Object | object with x and y component |
| fillLinearGradientStartPointX (optional) | Number | |
| fillLinearGradientStartPointY (optional) | Number | |
| fillLinearGradientEndPoint (optional) | Object | object with x and y component |
| fillLinearGradientEndPointX (optional) | Number | |
| fillLinearGradientEndPointY (optional) | Number | |
| fillLinearGradientColorStops (optional) | Array | array of color stops |
| fillRadialGradientStartPoint (optional) | Object | object with x and y component |
| fillRadialGradientStartPointX (optional) | Number | |
| fillRadialGradientStartPointY (optional) | Number | |
| fillRadialGradientEndPoint (optional) | Object | object with x and y component |
| fillRadialGradientEndPointX (optional) | Number | |
| fillRadialGradientEndPointY (optional) | Number | |
| fillRadialGradientStartRadius (optional) | Number | |
| fillRadialGradientEndRadius (optional) | Number | |
| fillRadialGradientColorStops (optional) | Array | array of color stops |
| fillEnabled (optional) | Boolean | flag which enables or disables the fill. The default value is true |
| fillPriority (optional) | String | can be color, linear-gradient, radial-gradient, or pattern. The default value is color. The fillPriority property makes it really easy to toggle between different fill types. For example, if you want to toggle between a fill color style and a fill pattern style, simply set the fill property and the fillPattern properties, and then use setFillPriority('color') to render the shape with a color fill, or use setFillPriority('pattern') to render the shape with the pattern fill configuration |
| stroke (optional) | String | stroke color |
| strokeWidth (optional) | Number | stroke width |
| fillAfterStrokeEnabled (optional) | Boolean | Should we draw fill AFTER stroke? Default is false. |
| hitStrokeWidth (optional) | Number|String | size of the stroke on hit canvas. The default is "auto" - equals to strokeWidth |
| strokeHitEnabled (optional) | Boolean | deprecated; use hitStrokeWidth instead. Enables or disables the stroke hit region. The default is true |
| perfectDrawEnabled (optional) | Boolean | flag which enables or disables using buffer canvas. The default is true |
| shadowForStrokeEnabled (optional) | Boolean | flag which enables or disables shadow for stroke. The default is true |
| strokeScaleEnabled (optional) | Boolean | flag which enables or disables stroke scale. The default is true |
| strokeEnabled (optional) | Boolean | flag which enables or disables the stroke. The default value is true |
| lineJoin (optional) | String | can be miter, round, or bevel. The default is miter |
| lineCap (optional) | String | can be butt, round, or square. The default is butt |
| shadowColor (optional) | String | |
| shadowBlur (optional) | Number | |
| shadowOffset (optional) | Object | object with x and y component |
| shadowOffsetX (optional) | Number | |
| shadowOffsetY (optional) | Number | |
| shadowOpacity (optional) | Number | shadow opacity. Can be any real number between 0 and 1 |
| shadowEnabled (optional) | Boolean | flag which enables or disables the shadow. The default value is true |
| dash (optional) | Array | |
| dashEnabled (optional) | Boolean | flag which enables or disables the dashArray. The default value is true |
| x (optional) | Number | |
| y (optional) | Number | |
| width (optional) | Number | |
| height (optional) | Number | |
| visible (optional) | Boolean | |
| listening (optional) | Boolean | whether or not the node is listening for events |
| id (optional) | String | unique id |
| name (optional) | String | non-unique name |
| opacity (optional) | Number | determines node opacity. Can be any number between 0 and 1 |
| scale (optional) | Object | set scale |
| scaleX (optional) | Number | set scale x |
| scaleY (optional) | Number | set scale y |
| rotation (optional) | Number | rotation in degrees |
| offset (optional) | Object | offset from center point and rotation point |
| offsetX (optional) | Number | set offset x |
| offsetY (optional) | Number | set offset y |
| draggable (optional) | Boolean | makes the node draggable. When stages are draggable, you can drag and drop the entire stage by dragging any portion of the stage |
| dragDistance (optional) | Number | |
| dragBoundFunc (optional) | function |
Inherited from: Konva.Shape
Own Methods
getLength()
Return length of the path.
Returns: Number length
Example:
var length = path.getLength();
getPointAtLength(length)
Get point on path at specific length of the path
Parameters:
length(Number): length
Returns: Object point {x,y} point
Example:
var point = path.getPointAtLength(10);
_walkArc()
Walks an arc in one degree steps, accumulating its length. Returns the angle length along the arc, or its end angle and total length when length is past the end.
data(data)
get/set SVG path data string. This method also automatically parses the data string into a data array. Currently supported SVG data: M, m, L, l, H, h, V, v, Q, q, T, t, C, c, S, s, A, a, Z, z
Parameters:
data(String): svg path string
Returns: String
Example:
// get data
var data = path.data();
// set data
path.data('M200,100h100v50z');
width()
get width of the path. It is computed from the path data and cannot be set
Returns: Number
Example:
var width = path.width();
height()
get height of the path. It is computed from the path data and cannot be set
Returns: Number
Example:
var height = path.height();
Inherited Methods
Konva.Path also has all methods of its parent classes. Each link below opens the full documentation of the method on the class that defines it.
From Konva.Shape
- getContext()
- getCanvas()
- hasShadow()
- hasFill()
- hasStroke()
- intersects(point)
- getSelfRect()
- drawHitFromCache(alphaThreshold)
- stroke(color)
- strokeWidth(strokeWidth)
- fillAfterStrokeEnabled(fillAfterStrokeEnabled)
- hitStrokeWidth(hitStrokeWidth)
- strokeHitEnabled(strokeHitEnabled)
- perfectDrawEnabled(perfectDrawEnabled)
- shadowForStrokeEnabled(shadowForStrokeEnabled)
- lineJoin(lineJoin)
- lineCap(lineCap)
- miterLimit(miterLimit)
- sceneFunc(drawFunc)
- hitFunc(drawFunc)
- selfRectFunc(selfRectFunc)
- dash(dash)
- shadowColor(color)
- shadowBlur(blur)
- shadowOpacity(opacity)
- shadowOffset(offset)
- shadowOffsetX(x)
- shadowOffsetY(y)
- fillPatternImage(image)
- fill(color)
- fillPatternX(x)
- fillPatternY(y)
- fillLinearGradientColorStops(colorStops)
- strokeLinearGradientColorStops(colorStops)
- fillRadialGradientStartRadius(radius)
- fillRadialGradientEndRadius(radius)
- fillRadialGradientColorStops(colorStops)
- fillPatternRepeat(repeat)
- fillEnabled(enabled)
- strokeEnabled(enabled)
- shadowEnabled(enabled)
- dashEnabled(enabled)
- strokeScaleEnabled(enabled)
- fillPriority(priority)
- fillPatternOffset(offset)
- fillPatternOffsetX(x)
- fillPatternOffsetY(y)
- fillPatternScale(scale)
- fillPatternScaleX(x)
- fillPatternScaleY(y)
- fillLinearGradientStartPoint(startPoint)
- strokeLinearGradientStartPoint(startPoint)
- fillLinearGradientStartPointX(x)
- strokeLinearGradientStartPointX(x)
- fillLinearGradientStartPointY(y)
- strokeLinearGradientStartPointY(y)
- fillLinearGradientEndPoint(endPoint)
- strokeLinearGradientEndPoint(endPoint)
- fillLinearGradientEndPointX(x)
- strokeLinearGradientEndPointX(x)
- fillLinearGradientEndPointY(y)
- strokeLinearGradientEndPointY(y)
- fillRadialGradientStartPoint(startPoint)
- fillRadialGradientStartPointX(x)
- fillRadialGradientStartPointY(y)
- fillRadialGradientEndPoint(endPoint)
- fillRadialGradientEndPointX(x)
- fillRadialGradientEndPointY(y)
- fillPatternRotation(rotation)
- fillRule(rotation)
From Konva.Node
- clearCache()
- cache(config)
- isCached()
- getClientRect(config)
- on(evtStr, handler)
- off(evtStr)
- remove()
- destroy()
- getAttr(attr)
- getAncestors()
- getAttrs()
- setAttrs(config)
- isListening()
- isVisible()
- show()
- hide()
- getAbsoluteZIndex()
- getDepth()
- getRelativePointerPosition()
- getAbsolutePosition(top)
- move(change)
- rotate(theta)
- moveToTop()
- moveUp()
- moveDown()
- moveToBottom()
- getAbsoluteOpacity()
- moveTo(newContainer)
- toObject()
- toJSON()
- getParent()
- findAncestors(selector, includeSelf, stopNode)
- findAncestor(selector, includeSelf, stopNode)
- getLayer()
- getStage()
- fire(eventType, evt, bubble)
- getAbsoluteTransform()
- getAbsoluteScale()
- getAbsoluteRotation()
- getTransform()
- clone(obj)
- toCanvas(config)
- toDataURL(config)
- toImage(config)
- toBlob(config)
- getClassName()
- getType()
- addName(name)
- hasName(name)
- removeName(name)
- setAttr(attr, val)
- draw()
- startDrag()
- stopDrag()
- isDragging()
- isClientRectOnScreen(margin)
- zIndex(index)
- absolutePosition(pos)
- position(pos)
- x(x)
- y(y)
- globalCompositeOperation(type)
- opacity(opacity)
- name(name)
- id(id)
- rotation(rotation)
- scale(scale)
- scaleX(x)
- scaleY(y)
- skew(skew)
- skewX(x)
- skewY(y)
- offsetX(x)
- offsetY(y)
- dragDistance(distance)
- listening(listening)
- preventDefault(preventDefault)
- filters(filters)
- visible(visible)
- transformsEnabled(enabled)
- size(size)
- dragBoundFunc(dragBoundFunc)
- draggable(draggable)
- to(params)
- blurRadius(radius)
- brightness(brightness)
- contrast(contrast)
- embossStrength(level)
- embossWhiteLevel(embossWhiteLevel)
- embossDirection(embossDirection)
- embossBlend(embossBlend)
- enhance(amount)
- hue(hue)
- saturation(saturation)
- luminance(value)
- value(value)
- kaleidoscopePower(power)
- kaleidoscopeAngle(degrees)
- noise(noise)
- pixelSize(pixelSize)
- levels(level)
- red(red)
- green(green)
- blue(blue)
- alpha(alpha)
- threshold(threshold)