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包含 20,000 个节点的交互式散点图

本实验通过渲染 20,000 个圆形,展示 Konva 能够处理的大量节点。每个圆形都能响应 mouseover 事件并支持拖放。本实验还展示了事件委托:舞台上只有一个事件处理器,由它处理所有圆形的事件。

操作说明: 将鼠标移到节点上查看详细信息,然后在舞台中拖放它们。

import Konva from 'konva';

// create stage
const width = window.innerWidth;
const height = window.innerHeight;

const stage = new Konva.Stage({
  container: 'container',
  width: width,
  height: height,
});

// function to add a node to layer
function addNode(obj, layer) {
  const node = new Konva.Circle({
    x: obj.x,
    y: obj.y,
    radius: 4,
    fill: obj.color,
    id: obj.id,
  });

  layer.add(node);
}

// Create a single layer for all circles
const circlesLayer = new Konva.Layer();
const tooltipLayer = new Konva.Layer();
const dragLayer = new Konva.Layer();

// create tooltip
const tooltip = new Konva.Label({
  opacity: 0.75,
  visible: false,
  listening: false,
});

tooltip.add(
  new Konva.Tag({
    fill: 'black',
    pointerDirection: 'down',
    pointerWidth: 10,
    pointerHeight: 10,
    lineJoin: 'round',
    shadowColor: 'black',
    shadowBlur: 10,
    shadowOffsetX: 10,
    shadowOffsetY: 10,
    shadowOpacity: 0.2,
  })
);

tooltip.add(
  new Konva.Text({
    text: '',
    fontFamily: 'Calibri',
    fontSize: 18,
    padding: 5,
    fill: 'white',
  })
);

tooltipLayer.add(tooltip);

// build data
const data = [];
const colors = ['red', 'orange', 'cyan', 'green', 'blue', 'purple'];

for (let n = 0; n < 20000; n++) {
  const x = Math.random() * width;
  const y = height + Math.random() * 200 - 100 + (height / width) * -1 * x;
  data.push({
    x: x,
    y: y,
    id: n.toString(),
    color: colors[Math.round(Math.random() * 5)],
  });
}

// Add all nodes to a single layer
for (let n = 0; n < data.length; n++) {
  addNode(data[n], circlesLayer);
}

// Add all layers to stage
stage.add(circlesLayer);
stage.add(dragLayer);
stage.add(tooltipLayer);

// handle events
let originalLayer;

stage.on('mouseover mousemove dragmove', function (evt) {
  const node = evt.target;
  if (node === stage) {
    return;
  }
  if (node) {
    // update tooltip
    const mousePos = node.getStage().getPointerPosition();
    tooltip.position({
      x: mousePos.x,
      y: mousePos.y - 5,
    });
    tooltip
      .getText()
      .text('node: ' + node.id() + ', color: ' + node.fill());
    tooltip.show();
  }
});

stage.on('mouseout', function (evt) {
  tooltip.hide();
});

stage.on('mousedown', function (evt) {
  const shape = evt.target;
  if (shape) {
    originalLayer = shape.getLayer();
    shape.moveTo(dragLayer);
    // manually trigger drag and drop
    shape.startDrag();
  }
});

stage.on('mouseup', function (evt) {
  const shape = evt.target;
  if (shape) {
    shape.moveTo(originalLayer);
  }
});