<!DOCTYPE html> <html> <head> <script src="https://unpkg.com/[email protected]/konva.min.js"></script> <meta charset="utf-8" /> <title>Konva Interactive Scatter Plot with 20,000 Nodes Demo</title> <style> body { margin: 0; padding: 0; overflow: hidden; background-color: #f0f0f0; } </style> </head> <body> <div id="container"></div> <script> var width = window.innerWidth; var height = window.innerHeight;
function addNode(obj, layer) { var node = new Konva.Circle({ x: obj.x, y: obj.y, radius: 4, fill: obj.color, id: obj.id, });
layer.add(node); } var stage = new Konva.Stage({ container: 'container', width: width, height: height, });
var tooltipLayer = new Konva.Layer(); var dragLayer = new Konva.Layer();
var tooltip = new Konva.Label({ opacity: 0.75, visible: false, listening: false, });
tooltip.add( new Konva.Tag({ fill: 'black', pointerDirection: 'down', pointerWidth: 10, pointerHeight: 10, lineJoin: 'round', shadowColor: 'black', shadowBlur: 10, shadowOffsetX: 10, shadowOffsetY: 10, shadowOpacity: 0.2, }) );
tooltip.add( new Konva.Text({ text: '', fontFamily: 'Calibri', fontSize: 18, padding: 5, fill: 'white', }) );
tooltipLayer.add(tooltip);
var data = [];
var colors = ['red', 'orange', 'cyan', 'green', 'blue', 'purple']; for (var n = 0; n < 20000; n++) { var x = Math.random() * width; var y = height + Math.random() * 200 - 100 + (height / width) * -1 * x; data.push({ x: x, y: y, id: n, color: colors[Math.round(Math.random() * 5)], }); }
var nodeCount = 0; var layer = new Konva.Layer(); for (var n = 0; n < data.length; n++) { addNode(data[n], layer); nodeCount++; if (nodeCount >= 1000) { nodeCount = 0; stage.add(layer); layer = new Konva.Layer(); } }
stage.add(dragLayer); stage.add(tooltipLayer);
stage.on('mouseover mousemove dragmove', function (evt) { var node = evt.target; if (node) { var mousePos = node.getStage().getPointerPosition(); tooltip.position({ x: mousePos.x, y: mousePos.y - 5, }); tooltip .getText() .text('node: ' + node.id() + ', color: ' + node.fill()); tooltip.show(); } });
stage.on('mouseout', function (evt) { tooltip.hide(); });
var startLayer;
stage.on('mousedown', function (evt) { var shape = evt.target; if (shape) { startLayer = shape.getLayer(); shape.moveTo(dragLayer); shape.startDrag(); } });
stage.on('mouseup', function (evt) { var shape = evt.target; if (shape) { shape.moveTo(startLayer); } }); </script> </body> </html>
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