HTML5 Canvas Konva Stop Animation Tutorial

To stop an animation with Konva, we can use the stop() method.
To restart the animation, we can again call the start().

Instructions: Click on “Start” to start the animation and “Stop” to stop the animation.

For a full list of attributes and methods, check out the Konva.Animation documentation.

Konva Stop Animation Demoview raw
<!DOCTYPE html>
<html>
<head>
<script src="https://unpkg.com/[email protected]/konva.min.js"></script>
<meta charset="utf-8" />
<title>Konva Stop Animation Demo</title>
<style>
body {
margin: 0;
padding: 0;
overflow: hidden;
background-color: #f0f0f0;
}
#buttons {
position: absolute;
top: 5px;
left: 10px;
}
#buttons > input {
padding: 10px;
display: block;
margin-top: 5px;
}
</style>
</head>
<body>
<div id="container"></div>
<div id="buttons">
<input type="button" id="start" value="Start" />
<input type="button" id="stop" value="Stop" />
</div>
<script>
var width = window.innerWidth;
var height = window.innerHeight;

var stage = new Konva.Stage({
container: 'container',
width: width,
height: height,
});

var layer = new Konva.Layer();
var hexagon = new Konva.RegularPolygon({
x: stage.width() / 2,
y: stage.height() / 2,
sides: 6,
radius: 70,
fill: 'red',
stroke: 'black',
strokeWidth: 4,
});

layer.add(hexagon);
stage.add(layer);

var amplitude = 150;
// in ms
var period = 2000;
var centerX = stage.width() / 2;

var anim = new Konva.Animation(function (frame) {
hexagon.x(
amplitude * Math.sin((frame.time * 2 * Math.PI) / period) + centerX
);
}, layer);

document.getElementById('start').addEventListener(
'click',
function () {
anim.start();
},
false
);

document.getElementById('stop').addEventListener(
'click',
function () {
anim.stop();
},
false
);
</script>
</body>
</html>
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