To apply multiple filters to an Konva.Image
, we have to cache it first with cache()
function. Then apply filters with filter()
function.
For all available filters go to Filters Documentation.
Konva Multiple Filters Image Demoview raw<!DOCTYPE html> <html> <head> <script src="https://unpkg.com/[email protected]/konva.min.js"></script> <meta charset="utf-8" /> <title>Konva Multiple Filters Demo</title> <style> body { margin: 0; padding: 0; overflow: hidden; background-color: #f0f0f0; }
#slider { position: absolute; top: 20px; left: 20px; } </style> </head>
<body> <div id="container"></div> <input id="slider" type="range" min="0" max="40" step="0.05" value="20" /> <script> function loadImages(sources, callback) { var images = {}; var loadedImages = 0; var numImages = 0; for (var src in sources) { numImages++; } for (var src in sources) { images[src] = new Image(); images[src].onload = function () { if (++loadedImages >= numImages) { callback(images); } }; images[src].src = sources[src]; } } function buildStage(images) { var stage = new Konva.Stage({ container: 'container', width: window.innerWidth, height: window.innerHeight, });
var layer = new Konva.Layer();
var lion = new Konva.Image({ image: images.lion, x: 80, y: 30, blurRadius: 20, draggable: true, });
lion.cache(); lion.filters([Konva.Filters.Blur, Konva.Filters.Invert]); layer.add(lion); stage.add(layer); var slider = document.getElementById('slider'); slider.oninput = function () { lion.blurRadius(slider.value); }; }
var sources = { lion: '/assets/lion.png', };
loadImages(sources, buildStage); </script> </body> </html>
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