import { Component, ViewChild, OnInit, OnDestroy } from '@angular/core';
import { StageConfig } from 'konva/lib/Stage';
import { CircleConfig } from 'konva/lib/shapes/Circle';
import * as Konva from 'konva';
import {
CoreShapeComponent,
StageComponent,
} from 'ng2-konva';
@Component({
selector: 'app-root',
template: `
<ko-stage [config]="configStage">
<ko-layer>
<ko-circle #circle [config]="configCircle"></ko-circle>
</ko-layer>
</ko-stage>
`,
imports: [StageComponent, CoreShapeComponent],
})
export default class App implements OnInit, OnDestroy {
@ViewChild('circle') circle!: any;
private animation: any = null;
public configStage: StageConfig = {
width: window.innerWidth,
height: window.innerHeight,
};
public configCircle: CircleConfig = {
x: 100,
y: 100,
radius: 50,
fill: 'red',
stroke: 'black',
strokeWidth: 4
};
ngAfterViewInit() {
const circle = this.circle.getNode();
this.animation = new Konva.Animation((frame: any) => {
const time = frame.time;
const x = 100 + Math.sin(time / 1000) * 100;
circle.x(x);
}, circle.getLayer());
this.animation.start();
}
ngOnDestroy() {
if (this.animation) {
this.animation.stop();
}
}
}